All positions are in Beijing or Berlin and are effective immediately.
=> Send your resume to: hiring [at] cmune.com

Technical Director
Senior Unity Gameplay Engineer
3D Artist
Senior Technical Artist
Senior Web Developer
Senior Network Programmer
Lead Testing Engineer
Director of Operations

Technical Director
Cmune is looking for a Technical Director to lead an international team of hard core developers in Beijing, China. You will work closely with the Producer and Art Director on our hit title UberStrike, and will also be involved in planning and developing the Cmune Platform, our 3D social gaming API and SDK. Your task will be to plan and manage all technical aspects of development at Cmune and be actively involved in the game creation process.

Responsibilities:
• Lead the development team in Beijing
• Work closely with the product owner and producer to define the direction of the product
• Defines the technological strategy with the development team: pipeline, tools, and key development procedures
• Evaluates both code and development processes, identifying strengths, problem areas, and plans for improving performance
• Identifies weak software systems that need code improvement and schedules corrective action, when possible
• Evaluates interview candidates for technical positions
• Participate in the preparation of development plans and details of resources needed for production
• Oversee all aspects of the project to ensure a level of development that meets the industry’s highest standards
• Creates automated test process for system and game features, where possible, and contributes to the build system
• Participates in infrastructure planning for both development and production systems
• Involved in actual development a few days a week

Requirements:
• 3+ years software development experience within the games industry. Online and social games experience a must.
• 2+ years as a Technical Director or Lead Programmer or Team Leader of games development.
• 1+ AAA social/casual games titles preferred, including launch and live operation.
• Strong in Unity3d engine and C#, .NET, ASP.NET MVC.
• Project management experience.
• Architectural expertise.
• Strong understanding of backend/online infrastructure as it relates to social/mobile games.
• Strong interest in social mobile platforms such as Facebook, IOS, Android, etc.
• Ability to effectively problem solve.
• Ability to work in a multi-cultural team environment with maturity and leadership.
• Excellent written and verbal communication skills.
• Native in English or fluent.

As Technical Director your focus is on prioritizing and coordinating the development teams tasks, working with the department leads and ensuring on time delivery of features. You will also be expected to research, plan and implement software, techniques and processes that contribute to the development environment.

The role requires you to be organized, communicate effectively and get everyone working together. You should be keen to pick up new knowledge, skills and techniques and have the ability to apply them. As collaboration is essential, you must have excellent written and oral English to effectively share ideas, concepts and processes with the rest of the team. We offer a fantastic opportunity to learn and help build a firm pioneering the 3D social gaming space. You will work with amazingly talented developers and artists in an informal, energetic and international working environment.

Please email us a cover letter along with your resume and a work sample, including earliest start date to hiring [at] cmune.com

Senior Unity Gameplay Engineer
Cmune is looking for an experienced Lead Gameplay Engineer with outstanding skills in gameplay, physics, animation and network coding. In this role, you will work closely with the Technical Director and a team of hardcore programmers on our award winning flagship title UberStrike. You will be regularly involved in the game design process and your code will be used by millions of players.

Requirements:
• Minimum of 3+ years working as a lead engineer or equivalent
• At least one AAA title shipped in a lead role, ideally an FPS or MMO
• Excel at designing and implementing systems to support the game i.e animation, combat, AI, networking and physics
• You enjoy profiling and performance tuning code to remove bottlenecks
• Excellent skills in 3D math, trigonometry and linear algebra
• Have experience with multiplayer network architecture and protocol design
• You’ve used Unity3D, or another AAA engine on a shipping title
• A strong background in C / C++ and C#. Mono/.Net experience is ideal
• You are committed to code quality, documentation and effective testing procedures
• Enjoy playing and making games and have a good understand of what makes a game fun

The role requires you to be organized, communicate effectively and get everyone working together. You should be keen to pick up new knowledge, skills and techniques and have the ability to apply them. As collaboration is essential, you must have excellent written and oral English to effectively share ideas, concepts and processes with the rest of the team. We offer a fantastic opportunity to learn and help build a firm pioneering the 3D social gaming space. You will work with amazingly talented developers and artists in an informal, energetic and international working environment.

The position is based in Beijing and Berlin with an international team from 9 countries.

Please email us a cover letter along with your resume and a work sample, including earliest start date.
hiring [at] cmune.com

3D Artist

Cmune is looking for talented all round 3D artists to join our teams in Beijing and Berlin.
You will work on every visual aspect of our games, including environments, weapons and characters. The positions are full time and on site.

Responsibilities:
•Work on new concepts and techniques to improve the visual quality of the game
•Design, model and texture high quality hard surface models such as weapons & characters
•Create 3D assets from concept to finish
•Work closely with game designers, engineers and other artists to create, polish and finalize art assets

Requirements:
•Excellent modeling and texturing skills
•Excellent knowledge of current-gen techniques
•A good understanding of all technical aspects of 3D asset creation
•Good general knowledge of art theory (color, form, shape, composition, lighting etc)
•Good communication skills in English and the ability to work in a team
•Self motivator and an independent problem solver
•A passion for art and video games

Pluses:
•Experience with Unity3D
•Experience with Max or Modo
•Experience with ZBrush or MudBox
•Some experience with shaders and VFX

Please email us a cover letter along with your resume and portoflio, including earliest start date to hiring [at] cmune.com

Lead DevOps Engineer
What it’s all about:
This is a great opportunity for an experienced Software Developer or System Administrator with strong experience supporting advanced applications. You will be responsible for setup, management, and providing technical support for a complex online multiplayer gaming infrastructure.

•Manage high-traffic websites, API’s and large-population multiplayer online games and help shape the service experience for all players.
•Refine processes and procedures to foster a center of excellence within the services organization.
•Architect and implement solutions that solve complicated application challenges around performance, database scaling/sharding, and data transformation.
•Work in diverse hosting environments including AWS and physical.
•Instrument monitoring solutions to share insights into application performance and understand emerging issues.
•Define processes to support high-availability on all supported services.
•Maintain deployment software and tools (TeamCity, Capistrano etc.).
•Design and execute load tests against applications to test their capabilities.

About you:
•Participated in the day to day optimization, scale and management of a high traffic online service such as a website or SaaS product. Preferably an online game.
•Can easily troubleshoot and solve various performance issues in a heterogeneous environments and systems
•Developed software and tools in the cloud.
•Is very familiar with modern object oriented languages
•Has experience managing application deployments and release management
•High Linux proficiency
•You may or may not be a developer, but you can read code, configuration files and interpret the intentions.
•Basic understanding of Unity3D would be a plus.

Some tech expertise we’re interested in:
•NoSQL especially Redis and MongoDB
•MSSQL
•C#, Ruby on Rails, PowerShell, Bash
•NGINX, MemCached, IIS
•TeamCity
•Cloud Deployments in AWS, VMware, Rackspace etc

Please apply via email with a cover letter and CV, including earliest start date to:hiring [at] cmune.com

Senior Technical Artist
Cmune is looking for a Senior Technical Artist to join its international team of hard core developers in Beijing, China. You will work closely with the Technical Director & the art team on our hit award-winning title UberStrike, and will actively contribute in making the largest Unity3d game on the web become the #1 First Person Shooter on Tablets.

Responsibilities:
• Work on new concepts and techniques to improve the visual quality of the game, and make use of the strengths of the engine
• Solve complex shader and material issues across multiple platforms, and advanced use of the programmable pipeline for new effects
• Help to plan, develop, and maintain asset pipelines
• Train other artists to execute the art pipeline efficiently
• Ensure that all production art takes best advantage of the target platforms while staying within performance guidelines
• Participation in the overall development of the company
• Representation of the company toward third parties.

Requirements:
• Scripting or programming experience, ideally with Unity3d
• Strong interest in social mobile platforms such as IOS, Android, etc.
• Ability to familiarize with programs, technical concepts, ideas and problems very quickly
• Willingness to learn new tools and techniques, and adapt to a variety of software
• Ability to understand, identify and solve technical issues for tool development used in game production
• Strong working knowledge of Maya, Max and Photoshop
• Experience with modeling, texturing, animation and shading for games
• Excellent communication skills, with native or fluent english.
• Detail-oriented and able to multi-task

Please email us your resume and a work sample, including earliest start date to hiring [at] cmune.com

Senior Web Developer
Cmune is looking for an experienced Senior Web Developer with strong background in games industry. In this role, you will work in a team of hardcore programmers on our award winning flagship title UberStrike. You will be regularly involved in the game design process and your code will be used by millions of players.

Responsibilities :
- Design, develop and deploy software components, tools and systems to support massively scalable on-line applications.
- Provide system level design guidance & consulting input to game development teams.
- Guide new game deployment, from development through production and rapid scaling.
- Develop tools, processes and methods to enable monitoring, alerting and support of deployed games.
- Act as the technical backstop for live environment issue diagnosis & resolution.
- Enhance existing facebook applications with new features and functionality
- Participation in the overall development of the company
- Representation of the company toward third parties.

Requirements:
• Strong programming skills in MVC3/Razor, C# and a good knowledge of the .NET Framework
• jQuery and LINQ to SQL knowledge a bonus
• Strong knowledge of Microsoft SQL Server
• PHP programming skill and knowledge of phpBB a bonus
• Facebook apps development experience (Facebook C# SDK) a bonus
• Excellent oral and written English
• Ability to work independently, solve complex challenges, and hit deadlines
• Good cooperation and communication skills
• Minimum 2-3 years professional development experience
• API design skills a bonus
• very strong background in developing deep Facebook integrations and applications
• Gaming background desired

The role requires you to be organized, communicate effectively and get everyone working together. You should be keen to pick up new knowledge, skills and techniques and have the ability to apply them. As collaboration is essential, you must have excellent written and oral English to effectively share ideas, concepts and processes with the rest of the team. We offer a fantastic opportunity to learn and help build a firm pioneering the 3D social gaming space. You will work with amazingly talented developers and artists in an informal, energetic and international working environment.
The position is based in Beijing, China with an international team from 9 countries.
Please email us a cover letter along with your resume and a work sample, including earliest start date.
hiring [at] cmune.com

Senior Network Programmer
Requirements:
• Strong programming skills in C++/C#
• Experience of network programming fundamentals essential
• Experience of game networking theory essential
• Experience of socket programming an advantage
• Experience with ExitGames Photon an advantage
• Experience of game scripting languages an advantage
• Experience of developing tools an advantage
• A good knowledge of the .NET Framework an advantage
• Experience of backend web development an advantage
• Excellent oral and written English
• Good cooperation and communication skills
• Familiar with agile development methods an advantage
• At least one published game on PC, Xbox or equivalent
• Minimum 3 years professional development experience
=> Qualified and tempted to join us as a Senior Network Programmer? Send your resume to: hiring [at] cmune.com

© 2013 Cmune Ltd.     Privacy Policy     Terms of Service
"Everybody Needs a Third Place"